after i unwrap my mesh i cant move any vertices unless i add in another shape or make other mesh changes (aside from grab and move) such as extrude, or merging, or subdivide ect… and after i make those changes i delete them since i only do those to “fix” the problem but once those changes are deleted i’m back to not being able to move vertices. if i keep those changes i still have to unwrap the mesh so…
i already tried the changing the z scale and toggling the keep UV and edit mode selection in sync as well ( the only solutions i found so far for something closely related to this which still didn’t work for me personally.)
any ideas?:spin: