Hi!
Hi I used to model in Softimage and now I want to give Blender a serious try. I am not an native english speaker so forgive my bad english
So far i have run into two problems:
How can i pan the camera when i am in Edit Mode? Orbiting and Zooming works.
When i click and drag a single Point in edit mode, the cursor doesnât let go the point until i clicked left once more. (I put select on left mouse button). What Setting do i need to change that the point doesnât stick to the cursor once i let go of the left mouse button? I move single points a lot and clicking twice for every point i move makes my hair fall out
Help would be much apprechiated! thanks a lot guys!
1.Shift+MMB
2. Youâre on your own with custom key binds. By default, Right mouse button selects a vertex and pressing âGâ or holding RMB allows you to move it, LMB confirms it.
To automatically confirm the move when you release the mouse button, go to User Preferences->Input. Under 3D View->3D View(global) find the Translate, tweak binding, and expand it. Put a check on Confirm on Release.
EDIT: IkariShinji, I donât know why, but like the OP Iâm set to left select, and the release confirms option doesnât work in my setup. If it works, then I would say itâs the best option. Otherwise it can be forced by editing the key binding.
iâd advise trying some custom setups before diving in yourself. itâll give you an idea of where you can take it.
you can then either modify them, or use to reverse engineer and canibilize to make your own.