OpenStellar Game Engine

So you may have seen my previous post discussing PyStellar game engine. People in this forum pointed out, that it would be very slow. So, I have completely re-thought how I’m going to go about doing this, and instead have decided to build the engine from scratch with OpenGL.

Please read about it here. Note that development on this project has only just begun.

https://github.com/Ramaraunt/OpenStellar-Game-Engine/wiki