I am trying to give different hair type to the Poodle model.
The hair type looks decent in the Object mode but when I render it, the outcome is a mess of weird hair.
Attached the two screenshots of different modes.
If you have a subsurf above the particle system, change render level to 1. Or change preview to 2, and restyle. They should both be the same. 1,1 or 2,2.