[Addon Tweak] zBrush GoB, rid of materials, applies modifier before going into zb

Tweaked around the code, disabled some features that I didn’t need.

What’s disabled:

  • Changing names of objects going into ZB
  • Bunch of material related things when importing from ZB
  • Polypaint, they don’t seem to export properly into Blender’s vertex colour anyway(Maybe I didn’t know how).

Basically now the plugin only deals with geometry.

What’s enabled:

  • Objects going into ZB will now go as if their modifiers are applied. (Example: Mirror modifier) This does not actually apply the modifiers in Blender, so it’s easier to tweak around and iterate over things.

These changes are made only in Blender’s part of the addon. Zbrush’s part of the addon remains unmodified, therefore not provided in the attachment.

GoB_tweaked.zip (6.21 KB)

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