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  1. #1

    Subdivide not happening

    Hi guys, I'm new to both blender and the forum so be kind
    I have a cylinder in my project, and I want to subdivide the top face so it has a couple of extra verticies. I have followed the "w key, subdivide option" and selected 2 cuts. However it doesn't have an apply button or something to actual apply the subdivide to the face.. How do I actually apply the subdivision?



  2. #2
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    Please always supply an example .blend file with any support question - unless you want to turn this into a tiring and possiby pointless guessing game.

    I'd guess (see above) the top face of your cylinder is an n-gon (face with more than 4 vertices), yes?
    Subdividing splits every quad (face with 4 vertices) into 4 smaller quads and every triangle (face with 3 vertices) into 4 smaller triangles. But any n-gon will stay an n-gon and just the perimeter edges will be subdivided.
    Last edited by IkariShinji; 21-May-17 at 02:49.
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  3. #3
    Member TheMightyFozz's Avatar
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    Dec 2014
    Location
    Paignton, UK
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    To apply a subdivision you need to be in 'Object Mode'.
    to add a couple of extra verts enter Edit Mode and select edge select (press Ctrl+Tab if your unsure). then hover the mouse over an edge and try "Ctrl+R"
    or
    select the face at the top of the cylinder,
    Press X then F
    Re select the edges that made up the top face (edge select mode and hold down alt)
    press E then S and scale the edge to about half way (LMB)
    Press E
    Press Esc
    Press Alt+M
    Press A



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