so im trying to bake normal map from high resolution mesh to low res.
blender 2.78c .im trying to do it the usual way
duplicate the object
add some detail to the object
unwrap low poly object
create map
select high res object then low res object
hit bake
but nothing happend , the result is only blue color with nothing whatsoever
heres the blend file : upload.blend (447 KB)
as you can see im baking a really simple mesh.
but still not working , i tried to add subdivision, try to change the map color, etc,etc but nothing works.
i found out that this problem only occur when i add detail to axis only ,(like extruding on x,y,z only like a straight plane) but when the face create a slope the normal map just bake perfecly, if that make sense ? anyway just check the blend file please.
please help, i am stressing out trying to figure this thing for 4 hour