Hi guys, I got a little problem with rasterizer in my game… When I launch my game as embedded player it works fine (image1) but when I launch the same game as standalone player, then i’ve got 80% chance that it behaves really weird… like my camera is lagging or working incorrect (image2). How can i fix this?
try unchecking “Use Frame Rate”. this option causes oddness.
also, make sure your graphics card is in high performance power mode (not the texture quality setting). since this looks like a light scene, maybe the gpu is getting lazy.
i think i got the same issue(the stutter/lag) when starting from standalone in blender, to fix it i made a .exe of a blend that starts the game .blend. This solved it for me (i did not get/had that high of raster usage). maybe worth a try.