Hi guys, this is my entry for Artstation - Ancient Civilizations: Lost & Found - Film/VFX Character Art (rendered).
Almost everything was made with blender except the high res that I made with zbrush.
Thank you everyone I really appreciate it :o
Cromat - I have no idea , you should ask Juraj!
p.s.
I have to thank Troy James Sobotka and his amazing blender filmic
It looks cool. The character reminds me of a colleague of mine.
I have a small critics. The stone seems to be very light weighted. This might be because Nahil can make stones levitate. My (human) experience thinks the character should lean a bit forward to preserve balance.
critique Looks like stones are almost flying (I don’t mean in his hand).
Specially big one on his back. Ropes are in very relax pose. Try to put some heavy bag on your bag to see how ropes became tensioned
Thank you everybody
-About the big stone, at the first time I had the same concern, but my big target in this challenge was to follow the original concept as much as I can.
Wire frame render is a simple OpenGL viewport render