Orginizer.py (ORGANIZATION OF ANIMATION PROJECT FOLDERS AND FILES)

This is not a blender script, but a gtk script written on python…
It’s available in linux.

This script is a little organizational software to think of the project in terms of assets, but not folders and files…

You need to make a new characted… Type in it’s name and hit Create. All the subfolders and .blend file will be generated for you…
You want to start scatching it straight ahead… Check the MyPaint checkbox before creating…

And it’s like this for all the project…

It’s not in the version 1.0 please give some feedback…

GifHub link:

https://github.com/JYamihud/blender-organizer

Instalation Tutorial:

Usage tutorial (some what old):

Hi Blender Dumbass,
Why the file is “orginizer.py” and not “organizer.py” like you said!

IDK… maybe I made a mistake and didn’t pay attention. (you free to rename it)

UPDATE version 1.1

Now you can check if you are doing the checklist in sync with the time given to the complition…

version 1.3

Now displays thumbnails to the scenes and renders animation
(YOU HAVE TO MANUALLY REPLACE THE OLD py_data FOLDER IN ORDER FOR IT TO WORK PROPERLY)


Sweet update… Now it has a tutorials button

Few cool updates I forgot to mention here.
1 RENDERING with terminal ( for less memory usage )

Another little update. Now you have a generate and open Sequence Editor ( blend file ) button.