particle instance modifier problem

I’m so frustrated on what should be basic particle setup using modifier. I create a plane, set particle system on it. Then create a cube and add particle instance modifier to it and select the plane as the object. I don’t see cubes coming from the plane, I see them coming from the cube. Any help?
particleinstanceerror.blend (2.23 MB)


The cube have a negative scale.
Apply scale to obtain an instancing that looks like particle system.

Then, there will be an offset. Clear cube location to reset instanced cubes at particles location.

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