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Thread: Live shape keys

  1. #1

    Live shape keys

    Hi guys, I was wandering if anyone knows about a way to make live shape keys, what I mean by this is having a shape key referencing constantly a "source" objects, and any change or animation on the source would be immediately updated on the shape key holder.

    this is very useful for things like dorito set-ups or doing convenient facial set ups where every complex part is rigged in a different mesh and then they are all "merged" in a "renderable" master mesh via live shape keys.

    It has other uses obviously but it mainly gives us a lot of flexibility.

    anyone knows anything about this?

  2. #2
    What you're looking for is called a Driver

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