Bit Biter's sketchbook

Translucent material:


400 samples, HDRI:graffiti 1, no clamp, exported as .EXR file and post processed in Nuke (non commercial).
Post process: CDL-transform, glow. For modeling Tissue-addon is used.
Denoised, low albedo, pbr specular reflections.

Subsurface shader:


400 samples, HDRI:graffiti 1 (Blender-Cloud), no clamp, exported as .EXR file and post processed in Nuke (non commercial).
Post process: CDL-transform, glow. For modeling Tissue-addon is used. Denoised, low albedo values, pbr specular reflections.

looks good i use the same addon.I make stuff like this.