Hey all! I’ve been trying to weight paint several versions of this guy here, all unsuccesfully… He’s meant to be similar to the figure from Julis Burton’s “Living Paper”. I have used automatic weighting and while the rest of his body is fine it’s just his head
Can you help me get this right?!
Here’s what he currently looks like:
- His facial features move into his head
- The UV mesh is pretty visible, used Subdivision Surface
And here’s the file,
Complete revamp.blend (8.43 MB)
Thankyou so much!