[PAID] 3D Cloth sets for fully rigged Unity3D character

Hi,

we are looking for a freelance artist creating cloth sets for our Characters. The Characters are photo scanned, textured and fully rigged.

Needed Skills:

  • Creating high poly cloth from Reference images
  • Normal map baked from high poly
  • Game ready low-mid poly mesh (optional skinned)
  • Diffuse, Normal and Smoothness map ready to use in Unity PBR workflow

Please briefly include:

  • Information about who you are
  • Samples or links to your work so that we can get an idea of your preferred style
  • Your normal daily/hourly rates
  • Any other details you think may be relevant

We look forward to hearing from you!

[email protected]

Sample source we provide:

https://scontent.ftxl1-1.fna.fbcdn.net/v/t31.0-8/18766367_1474885245907770_6536394081153551190_o.jpg?oh=2ff403e897fdcea151b5e9911d052b88&oe=59A2571D

Final Quality should be near these:
https://cdna.artstation.com/p/assets/images/images/002/597/526/large/yibing-jiang-yibing-jiang-highres-134215392201605-130248.jpg?1463502919

http://toolsandtoys.net/wp-content/uploads/2016/06/Uncharted4-22.jpg

Just emailed you.

Cheers;

AJ

Thanks all for the reply, there where a lot. Sorry if i could not answer all.