Hi,
i have a greenscreen shot with a person in the foreground which should dissolve into smoke over time. My plan is to export this footage with transparency and put it on a plane. I already tried to apply the standard smoke effect on a particle system of the plane, but that does not work, because the smoke does not align with the footage in my trial.
Is there a way to bring the smoke into the right shape or make it visible in accordance with the alpha channel of the video?
Is this the right approach or shall I better use a particle system and blow that up ?
I would welcome to your response