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  1. #1

    Disconnected arm bones

    Heya! So I'm rigging a model I made and somehow I messed up the armature, because the character's arm bone disconnects from the hand when I try rotating it
    I've tried the CTRL+P command to parent the bones, but it doesn't seem like it's doing anything.
    Click image for larger version. 

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    Is there a way I could fix this without having to remake the hand bones?
    Thank you!


    LahytRig.blend



  2. #2
    You wont have to redo it:


    1. Pose Mode - Select All, Alt+R, Alt+G, Alt+S to clear all transforms
    2. Edit Mode - Select the head of Hand.L, Shift+S > Cursor to Selected
    3. Select the tail of Arm2.L, Shift+S > Selection to Cursor
    4. Select Hand.L, Shift-Select Arm2.L, Ctrl+P > Connected


    The hand is now parented to the arm.



    BTW, I recommend you look into bone rolls



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