I recently started making some minecraft game in python and i have no idea how can i avoid using this piece of code:
clone = scene.objectsInactive[‘Cube’]
I started to think about not adding the cube from hidden layer, but cloning it…
I have to notice I’m new in BGE python.
I just want to create an object, that after click on it creates another object, that after click on it creates another one, and another one, and another ect.
Any ideas?