Hi.
So I'm making and indoor scene.
I like the lights coming from one HDR, but I didn't like the way it looked.
Do I made this simple setup:
http://i.imgur.com/r36nB75.png
It looks fine. The camera sees one HDR, but the light comes from another.
The problem is, everything goes wrong when it comes to windows.
I use this nodes for window glass (so it renders faster):
http://i.imgur.com/TMyl0ze.png
The camera sees good HDR in background, but in windows glass it sees the wrong one. And it seemes like it is reflected, not just behind it?
It looks like this:
http://i.imgur.com/AZAgRUg.png
My knowledge of nodes and light paths is not enough on this one.
So how do I do this?
I tried connecting other Light Paths and I managed to get the other HDR to appear in window glass, but it is not behind them, like background, but more like reflected, like in a mirror and not a see through glass.
How do I do this, without changing glass node?
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