I have a Copy Rotation and Copy Location bone constraint, I left the targets empty so I can change the targets via script.
But when I start the game, it doesn’t work. I get no errors in the console, so what’s the problem?
I can change actuator targets via script on any other actuator. Are the armature constraint actuators just broken?
Blend File here:
Constraint_Target_Problem.blend (512 KB)
Leralasss
(Leralasss)
June 20, 2017, 1:57am
2
Constraint_Target_Problem.blend (512 KB)
seems it works like that
(edit: press a/d to change target)
Thanks! Even a little different wording of coding makes a difference I guess.
Leralasss
(Leralasss)
June 20, 2017, 10:20am
4
nono i set a target for the bone in the editor before you start the game and then changed it during the game , (you left it blank) that made the difference