Hi,
I’ve done some weight painting and would like to save those weights to an external file so I can load them back at some point. How would I do this in Blender?
I need to do this as I’ve realised I need to adjust the pivot points of my rigify rig so I need to go back a step and regenerate the rig. If I can load on my weight painting values that would save a lot of time.
Thanks for reading
Dan