How do I add chrome/metal to surfaces?

How do I make some objects to have a chrome or dented/scratched metal appearance?

The video tutorials I’ve watched on youtube are very confusing, I am new to blender.

The easiest way is to use the Glossy shader - then just plug an image maps representing the scratches and dents into the roughness and perhaps the displacement slots of the material.

In this case I have only used the roughness to give some wear to the chrome object (I googled for “scratches and dirt texture” and just downloaded a suitable grey scale image that I liked the look of).


If I wanted to get a metal floor that looks like the one in the photo shown, can I do that using your steps?

The area is EXTREMELY large and I have no idea what resolution scratched metal image I would need to pug into the roughness/displacement slots of x material.

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Yes you can use the method I posted. You’d likely use multiple cratch maps for that type of image as you want each square plate to look unique.

the actual settings you’ll just have to play with.

What is the first node that you’re using that is off-screen to the left?

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