Masking an object

Hey guys.

Is there a way to mask an object?
I’m trying to make something like

  • make an object appear from behind a mask, just like the text (“Graphics”) there entering the scene.

Glad to have your assistance!

Net.

I think I figured it out. You just need to make a container object, then use the Boolean modifier on intersect mode. Next go to the container’s cycles settings (under object properties) and uncheck everything. Also under Display (also in object properties) change the maximum draw type to wire.

This method doesn’t work with text though; You have to convert it to a mesh.


Edit: Saw that PartnersInCrimeGFX made a tutorial that features a different method, worth checking out!