I was wondering if there is a way to get a bone to track to a property via a python script, instead of tracking to an object.
When I have bones track to an object via the constraints tab, it works…that is, it works as long as only one instance is spawned; the moment multiple are spawned the bone tries to track toward all instances of the object. SO, I was wondering if there was a way to do this via python that would resolve this issue.
BTW, the idea I have in mind is all spawned creatures being able to track their Head_Control bones to a nearby fellow NPC
In order to track to a property, you’d have to access the object in which the property resides. So isn’t that pointless? Or maybe I’m not understanding correctly?
You’d have to define the “nearby fellow NPC” somehow. This will require a bit of programming.