[WIP] Leralasss: a First Person Dungeon Game with Magic

Hi i worked on this game 1-2 months now and i think i’m ready to release an pre-pre-alpha.

Here it is (its on itch.io)
https://leralasss.itch.io/leralasss
Edit3:
Youtube Videos:

edit:
some screens:




Added destructible Chandeliers: (have to shoot the chains)


Attachments


this somehow reminds me of zelda(original)based on the room with the bars…seems puzzle like.

i dont intend to put puzzles in it though xd

now barrels :smiley:


edit: also explosive barrels

Added Traps: Pressure Plate shoots Arrow


edit: now can shoot spells (with mods in higher dungeon levels) also

a Gameplay video:

Dude, that is awesome! Do you plan on texturing it? Or are you going for a simpler look?

i plan on adding textures to the ceililng, walls and roofs - maybe change textures when you go into deeper levels or something and maybe add texture for the other stuff too

i also want to add sounds but i have really zero experience with sounds.

Improved interact Text
Can now pickup barrrels and throw them (with endurance cost)


edit: yes i forgot a " " at Pickup

Made it clearer at Level Up that it is a Level Up (thanks to Reddit user cameron21345)


Can now Pick up Arrows (and spells with a Perk) and throw them back :smiley:



edit: btw there you can see an error message on the second Picture :stuck_out_tongue:

Attachments


Improved Notification Text:


How the Dungeons are generated:

A Changelog is on Itch.io:
https://leralasss.itch.io/leralasss/devlog/4341/changelog

Added Wooden Beams that you can destroy :smiley:


more wooden beams, and lamps


This is looking amazing. I love the featureless graphics and everything.

More like King’s Field to me. <3

uploaded a new version to Itch.io

@spring howl:
i actually want to add textures (already tried it - but it didnt look very good as i only added textures to walls, ground and ceiling), but that will take a while or i wont do it at all (because if one thing has a texture, everything has to have one or it doesnt fit)

New Enemy: Wisp (the blue thing)


Looks good ! A non texture game with good lighting and low poly model could be nice too.
Keep it up :slight_smile: