Working on a project with ~4,000,000 Tris when I noticed vertices that I know were aligned now appear to be off (see screenshot). If I try to snap the vertices back together, the cursor showing where it will snap becomes odd shapes and not a clean circle like normal. Sometimes I don’t get a snap cursor at all. Also when I zoom in orbiting and panning both become very jumpy.
If I then export the objects as FBXs and import them into another Blender project one by one, they look fine until some of the larger objects come in (the largest is about 52MB).
Can finish the work with multiple Blender projects but would really like to have just one to keep things “simple”.
Has anyone had this problem or have any idea how to fix it?
Running on Windows 10, i7-6700, 32GB RAM, 2x GTX 970 SLI. Blender 2.78c