After Create Camera Shake the mouse look have distortion

Hi there. I have problem in my game after i create a camera shake animation with noise the mouse look not work property more.

anybody can help me about that?

without more info all i can say is:
select camera hit ctrl+a and apply scale, do it for all objects.

also before camera shake, store the cameras data (exact) vector orientations etc into a variable, and after the shake return it to that position and orientation…it is completely possible something else is messing it up though…something not running properly in the camera shake.

How about to play the shake animation on the camera, but the mouse look at a parent of the camera?