Hello Blender community!
I’m SfcoAwol a volunteer blender artist for revelade revolution we have been working on a zombie apocalypse survival game for some time and could use some help.
The game engine we are using is Tesseract http://tesseract.gg/
The game offers a survival mode and a infected mode plus several other more generic game modes and also features a online multiplayer map editor.
we are in a rough alpha stage of the game using the tesseract engine but are putting some final touches on before the release we are currently in need of gun models and player models
the guns are
assault rifle
handgun
flame thrower
shotgun
bazooka
sniper rifle
player models
male base
female base
hud hands base
the male and female base have to be close in size as i am planning on using the same rig for both models so we have animation sharing and obviously the models will need to be textured and rigged, we are willing to take any help we can get so if you’r a good modeler but not good at texturing or vise versa that is fine
Here is some gamplay from before the switch over to the tesseract engine with openGL shaders
and some screenshots of the new engine
if you would like to contact us we have a active discord server for the dev team https://discord.gg/p5Wh3xh
(NOTE: this is strictly volunteer work as the game will be free to play in the end none of us will make a dime off of it but you will be given full credit for you work )