Hello all, new to the forums (1st post)
I’m currently trying to Rig my plane so the movable parts rotate correctly.
The Parent object is an Empty Plain Axes, and the child object being the Rudder.
For the Empty Plain Axes, that I’m using to control the rudder object.
The X axis is slightly rotated since the wings aren’t completely vertical.
The Y axis is titled down slightly to match the rudder from side view
The Z axis is what is being used to control the rotation of the rudder.
Here are some pictures to give you an idea of my problem
Rudder is in positions (-40, 0 or 40 Degrees in Z Axis)
I hope someone is able to give some advise on how to solve this problem.
thanks.