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  1. #1
    Join Date
    Sep 2015

    Customize/override the 'UNDO' behaviour of a bpy.types.Operator?

    When the undo/redo happens, the scene is first reset to a previous state. According to a discussion with RickyBlender of this thread and my testings.

    So here is the next question:

    Is it possible to customize or override the 'UNDO' behaviour of a bpy.types.Operator?

    Edit: After a second thought.. that wouldn't be possible, and if possible the situation has to be specific... Simply deselecting the last object would fail the UNDO. Welp...

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