Results 1 to 1 of 1

Thread: Customize/override the 'UNDO' behaviour of a bpy.types.Operator?

  1. #1
    Member
    Join Date
    Sep 2015
    Location
    Canada
    Posts
    186

    Customize/override the 'UNDO' behaviour of a bpy.types.Operator?

    When the undo/redo happens, the scene is first reset to a previous state. According to a discussion with RickyBlender of this thread and my testings.

    https://blenderartists.org/forum/sho...s-is-it-normal



    So here is the next question:

    Is it possible to customize or override the 'UNDO' behaviour of a bpy.types.Operator?

    Edit: After a second thought.. that wouldn't be possible, and if possible the situation has to be specific... Simply deselecting the last object would fail the UNDO. Welp...



Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •