Hello everyone,
I have a problem moving uv map from one object to another that has the same geometry. I’ll explain:
So, I’m in this situation
Now, I select all the objects in the scene and I do CTRL-L and then “Transfer UV Map”
The problem now is right here. As you can see, the texture is completely wrong in other objects, even though they have the same geometry (same number of vertices, faces and edges).
If I go to check one of the wrong texture objects in the UV Editor, I realize that UV is separate as in the image below
How can I fix it? Thanks