How to unwrap dyntopology

How to unwrap this, i know how to unwrap unsculpt object but how to unwrap this. please tell me.


The same way. Although generally you’d do a retopology pass over it and then continue with UV unwrap.

To mark the seams, I mostly use two methods:
• in Edge mode, click-select an edge then repeatedly Ctrl+click other edges along the path I want to follow;
Circle-select an area to define an isle, then ‘Select Boundary Loop’ to get the seams around it.

paolo

Super useful to know, thanks!

but the mesh is triangle, i can do anything with it. can i i make the warp normal again and how to uv mapping it

how to do retopology