Is there a way to create this sort of look (see image) using cycles
Some sort of face select and color ramp?
Is there a way to create this sort of look (see image) using cycles
Some sort of face select and color ramp?
Hi AaronAnnuscheit,
Try this: add a material for the object with Random output of Object Info node connected to ColorRamp node, enter edit mode, press A (to select all faces) >> Edge Split >> Separate by loose parts.