So I have a rig with IK arms and I want to be able to switch from FK to IK. When IK is turned off the Hand controller does not follow the rig. Easy solution parent it to the hand bone.
When this happens it causes all the movements to be quick and overly sensitive.
Watched several tutorials that seem fine. Including one from 7.77 wondering what the work around is or if I am missing something.
But you’ll want to dig into Rigify’s code. There’s an IK/FK switch function as well as functions to force a position match from FK and IK or vice versa.
CG Cookie’s FlexRig uses a Rigify armature. It’s free to download once you’ve set up a low-level account.