Dynamic Radio Frequency Wave Animations

What I’m trying to accomplish is to create a dynamic radio frequency wave effect that changes depending on the frequency; ex. If at say 85 Hz then the frequency has wider and fewer waves and moves slower, where as if at 185 Hz then it will have shorter waves and more of them while moving slightly faster.

I’ve looked into using the Wave modifier with the Array modifier as well, and subdividing the object then adding the Wave modifier and with no luck. I’ve even tried using Shape Keys but you can’t have shape keys then add the wave modifier :confused:

I’m not sure exactly what to look up. Please help if you can :frowning:

You could probably use math.sine to simulate a wave frequency.