Voxelization Effect

I’ve been trying to figure out how to do the voxelization effect -> https://vimeo.com/19112712 I was directed to the link below, but it seems the script is gone and leads to a 404.

I was going to try making a grid of cubes, making them invisible, then animating their alpha level using another invisible mesh, but my Blender crashed just from making the grid of cubes. I tried remesh, but that seems to move the cubes themselves, as opposed to making it appear as if the cubes are appearing and disappearing. Does anyone know how to create this effect? Or at least where the script for that effect is?

Use Animation Nodes - https://github.com/JacquesLucke/animation_nodes and the manual http://animation-nodes-manual.readthedocs.io/en/latest/ You can make the grid of cubes using a sub-programme and do what you like with the materials and just about anything else for that matter… You will need to RTFM first though; (Read The Free Manual). :smiley:

Here’s an example that creates varying numbers of splines moving around another curve object. I have not played too much with grids yet - it’s on my ToDo list. :yes: But you can move the “loop cubes” using another object to get the shape you want.


Cheers, Clock.

EDIT:

Here’s what it looks like:


The text just displays some values from the loop.

EDIT 2:

Here’s the material for the splines, note each iteration is a different random colour: