Seamless Geometry Tiling Tests And Experiments

I saw some cool screenshots of the A.N.T. Landscape addon this morning, and decided to test its interaction with the 3d Offset addon I am developing. This is a cliff generated in ANT-L and modified with my addon to create a seamlessly modular cliff asset:


Pixel art grass tiles, using Grass Free models and my own texture maps.


Instantiating Blender-authored 3d tiles in Godot