I created a mesh of a character, but I made the head and the body separate and then joined em together into a single mesh, though now the head wont get unwrapped and I don’t know why, did I have to do something else beside just joining them? I am quiet new to blender and 3D so I am not sure.
Some things that might have given issues:
1.I unwrapped the head before joining it to the body.
2.I missed something when I was putting them together, or skipped a step.
Please help, I need this to start working on the textures.
Please ALWAYS supply an example .blend file with any support question.
What were the names of both meshes’ UV maps before joining them:
Did they have the same name? Or were they named differently?
If they had different names, Blender would have assumed that you want to keep them separately, so the resulting joined mesh now has two UV maps… If both UV maps had the same name, Blender would have joined the UV maps as well as the meshes.