Well-Established Community Project Looking For Artists (Modelers and Texturers)

MechWarrior: Living Legends is back in action, this time with a new community-based development team looking for some artists!

Originally founded in 2008, the award-winning mod is now a standalone game, still featuring its remarkable combined-arms gameplay set in the BattleTech universe. Development is not only serious but also passionate about the quality of the game, and has plenty more content planned for inclusion in upcoming patches. Of course, with assets being planned for inclusion comes the responsibility to create them.

This is where we need your help, artists!

Our developers are looking for both 3D Modelers and Texture Artists. Regardless of the tools you use, if you can make textures or models, we need your help!

Requirements

  •  Good knowledge of how to use your tool(s) (e.g. Photoshop, 3DS Max, Blender) 
    
  • Attention to detail

  • Able to work in and communicate with a fairly large team through Discord

  • Dedication to finish assets

    For Modelers:

  • Experience with modeling vehicular assets, particularly tanks and mechs

    For Texturers:

  •  Experience creating textures for science-fiction style models 
    

A Plus If You Have…

  •  Prior experience working with science-fiction projects 
    
  • Prior experience working in a mod team
  • Rigging and/or animation experience
  • Some experience with SandBox2 Editor
  • Basic experience with Gitbucket or similar
  • An affinity for the BattleTech universe or mech-related subjects!

Rules

  •  You are free to add everything made by you, and publicly released, into your portfolio 
    
  • You are free to use MWLL in your CV
  • You can have your name added to the credits
  • You may not resell assets made for MWLL

We are committed to delivering as high quality content and gameplay as can be achieved with CryEngine 2 (our game engine), and hope that you share these values too. If you want to take part in this amazing project maintained by an awesome community, send me a PM with an example or two of your work and the “hiring” process will flow from there.

To close, here are some screenshots to show what our game is about (sorry for providing only links; the images are too large to attach):

http://i.imgur.com/ivhKuHL.jpg
http://pytak.net/images/mwll/warhammer1_4k.jpg