I am trying to make a dragon in Blender. I have enabled a Subdivision Surface Modifier, and it is set to 1 for viewport and 3 for render (see image). However, when I render an image or an animation of this dragon, there is no subsurf at all. It is still blocky.
My .blend file SkyWing_Dragon_WingsOfFire.blend (4.2 MB)
my modifier
rendered image.