Good morning

Compo 2017!
My first Bodegón! I hope you like it.
For modeling and sculpting I used Blender 3D in all, the textured Paint in SPainter and Render engine made in Vray 3.5 for Blender.
Upload some images of the process in case you like to see.
Greetings friends.






Its scientificly prooven, that apples are unheathy to the breakfest :slight_smile: I like the render. Glass look too clean tho, try material imperfections, like fingerprints or smears on the surfrace. (Roughness map) Good job man.

Thanks Blazo, the glass presented a hard contrast with the rest of the objects. It’s so new and cleen.:no:
I’ll keep it in mind for the next proyect.:yes:
thanks for coment!