Blender Character Double Roundhouse Animation Test

https://vimeo.com/247067390

Well, I finally managed to make the face of my character, Lhi, I think. The topology isn’t as good, as I’m still new to modeling human models. The animation itself was keyframed animated and I used a photo reference to animate the kicks. The animation was also rendered with toon shader, which was pretty easy to set up. Hopefully I can improve both my animation and modeling skills as Blender is a difficult yet powerful tool…