I’ve been currently working on a simple add-on that allows you to “draw” your bone poses:
It uses Grease Pencil to deform Bendy Bones and match your stroke (it currently only work with one bone at a time). It’s still at an early stage but I would like to hear your feedbacks about the workflow !
Did you figure out a way to combine this with IK ?.
Maybe what if the strokes would only affect the bendy properties of a bone unless you select 2 or more? could that be an option?
No not yet, I still have to think about that. The head Lock option can be used for IK (but only with the bone selected and disconnected, a “stretch to” modifier for the parent bone coud give a better result actually, I will add that). I aslo can add a custom IK input where you can indicate the number of parent bones that will move with the bone.
I rather let the user decide if he wants deform or position for the bone.