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  1. #1
    Member Codion's Avatar
    Join Date
    Apr 2017
    Location
    CA
    Posts
    10

    Help with Bone Heat Weighting. Nothing is working.

    Blend File:

    ashrig.blend


    So i keep getting the common error: Bone heat weighting, failed to find solution for one or more bones.

    I have tried:
    Adding subdivision modifier and decimate modifier.

    Removing double vertices.

    Removing uv data.

    Removing all vert groups.

    Any help would be amazing.



  2. #2
    Member stilltrying's Avatar
    Join Date
    Oct 2011
    Location
    Tampa, Fl
    Posts
    582
    You have tons of non manifold geometry which will cause problems with automatic weighting. To see them select by trait, non manifold and you will see them. These need to be corrected if you want to use automatic weights. They cause problems in any volume type operation.
    It's amazing how many ways you can achieve desired results in Blender!



  3. #3
    Member
    Join Date
    May 2017
    Location
    Kolkata
    Posts
    19
    ashrig.zip


    here u go, check the file.. separate all the body parts, first skin ur base body parts then attach rest of it accordingly. best of luck



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