I’ll keep a list of the addon I use and the uses I make of them. Today it will be just a quick list.
List of default addons:
* 3D View:
** Sculp/Paint Brush Menus
** Stored Views: this add-on is just to good to be true!
* Camera:
** Turnaround Camera: needs study.
*Import-Export:
** Images as Planes: usefull to to have an images with a nice materal to use them for wrap with a nice multyresolution.
* Lighting:
** Dynamic Sky: needs study.
* Material:
** Material Library: needs study, (very promising to me)
*Mesh: (so many interesting addons!!!)
**Bsurfaces GPL Edition: needs some study to go in to my retopo workflow.
**F2: Fundamental for retopo.
** Tissue: needs study, my initial test give very nice result.
** Relax: needs study, very promising for retopo.
*Node:
** Node Wrangler: needs more study becouse I only use two features.
*Object
** Bool Tool: needs more study.
** Carver MT: needs more study. nice to make simple cuts
** Edit Linked Library: needs study
** Skinify Rig: needs study, (nice to have a mesh base with the same shape as your rig)
*Paint:
**Paint Palettes: needs study
*Pie menu: needs a lot of study
*Render:
**Auto Tile Size (very nice for quick changing from CPU to GPU)
**Clay Render: needs study
*Rigging:
** Rigify: needs more study.
List of non default addons:
*Camera:
**Real camera 2
*3D View:
** QuickPrefs: I use it primary to change the OpenGL lights
- Silhouette: there are two options, I have to study the one I like: Silhouette 1 (more for sculpt), Silhouette 2 (more for animators)