World Machine Study

I finally spent the time to buy and learn World Machine and this was my very first exercise after studying it for 10 hours. Also an excuse to finish my ocean shader in Blender.

Indirect Trans:

Color:

Clay Render:

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Beautiful work!

Amazing and great shaders!
World Machine has always intrigued me, especially together with the Unreal Engine 4, have you learned it by yourself or with a course/tutorial?

Those image look like photos… so impressive!

I second DomenicoD’Alisa… I’m wanting to take the dive as well and the results here look fantastic!

Very nice! World Machine is definitely handy. As mentioned, especially for UE4!

great work :slight_smile:

yeah, nice render, get it very realistic.

Hey Domenico! Thank you. I studied mostly the user manual which I found very useful for learning the basics of the software, then you can also find some tutorials on Youtube, there are plenty of them.

Thanks a lot for the positive feedback, guys!!

World machine is a great tool. Quite difficult to handle for the beginner but definitely worth the try.
Nice image by the way. I prefer the ones with the shallow greenish water.
However i think it could gain of having a scale indication somewhere (building, tree, character…).

That ocean shader is phenomenal :star_struck:

a bit of an old thread but…

i have been using Wilbur ( in WINE) but recently found that using GRASS and using the " r.landscape.evol.py" plugin works very well

then importing the new DEM into Blender ( blender-gis)

Thank you theLuthier, I’m glad you like it! :smiley:

How did you get the ocean to look SO GOOD?