Hi, i have a question about transparent textures in the viewport:
I have a scene, in this scene i have clouds in alpha background .png, they look beautiful when i’m selecting them, but when i select another object, it looks strangely ugly.
I know it’s not a problem, maybe it’s an optimization system… But is there any option to disable it?
(See attached images, as i have a limit of attachments in the post, I’ll post the others on Imgur.)
You haven’t included an example .blend, and you have cropped the images which hides the feedback from the interface along with the information about view modes and selections. That doesn’t help troubleshooting nor writing a reply. Tutorial linked in my signature shows why and how to do it.