Question about Alpha Textures, in viewport.

Hi, i have a question about transparent textures in the viewport:

I have a scene, in this scene i have clouds in alpha background .png, they look beautiful when i’m selecting them, but when i select another object, it looks strangely ugly.

I know it’s not a problem, maybe it’s an optimization system… But is there any option to disable it?

(See attached images, as i have a limit of attachments in the post, I’ll post the others on Imgur.)

Selecting the Png texture:


Selecting another object:


Others images in Imgur: http://imgur.com/a/QMIKi

I still trying, but nothing yet.

check transparency in the object properties (orange box tab)

Enable x-ray for the clouds


You haven’t included an example .blend, and you have cropped the images which hides the feedback from the interface along with the information about view modes and selections. That doesn’t help troubleshooting nor writing a reply. Tutorial linked in my signature shows why and how to do it.

Oh, this works!
Thanks guys.

And sorry for any mistake in my post… xP