Manfrotto ART055B Tripod with 168 HD Ball head

I have been creating some assets in my spare time.

I have to tidy up some texture stretching on this and adjust some of the texture settings, but looking for feedback on this or on anything else.

Here’s a reference image - https://c1.staticflickr.com/4/3793/12072979773_21193b2b1f_b.jpg




A couple of images a bit closer in:-



I have this tripod model too :slight_smile:
One thing I can point out is that the casted metal seems to be a bit to even and glossy. Do you use any displacent/normal/bump on the material or is ut just a variation of roughness? A slight variation of rougness would probably help realism especially on the glossy legs. I guess it should be presented as a new product but I also thing that some dust would also help… just a tiny hint.

Impressive modelling! Lots of challanging shapes :slight_smile: