I’m a Newbie to blender (+2 Weeks) and made a transparent iPhone cover in Blender. The iPhone model is one I bought externally. It looks great when rendered alone. But when I render my scene including the transparent cover the cover looks much too dark. Can anyone help me getting this brighter / more transparent? What am I doing wrong?
On the screenshot you can see the cover to the left and another instance to the right wrapped around the iPhone Model.
I don’t quite understand what is looking too dark, but check the color of your transparent shader. If it’s anything besides total white (#FFFFFF) then it may give a tinted effect.
remember the more the material is transparent,then the more you can seeing through (like glass) and you will see the underlaying material more.so simply add a white diffuse material under this frame object that has the transparent mat.
or if you dont need so much transparency then simply put a mixshader between the transparent node output and put a white diffuse shader into the new mixshader to control the color and opaqeness with the mix slider.